Posts Tagged "AI"
Middle Earth: Survival, endings, and turning the narrator into an Interactive Story Engine
Hunger, thirst and a shadow meter, journeys that end badly, and the design for a Python narration API with memory across chapters, which is also my Master's final project.
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Middle Earth: Prompting and narrating like Tolkien from raw GIS data
Turning cold geospatial facts into a daily chapter in Tolkien's voice, by splitting the work between rule-based hints, a strictly staged prompt, and an LLM on a short leash.
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Responsible AI Use Under Pressure: What I Learned Working with Deadlines in 2025
How to use AI responsibly under tight deadlines without letting it become a crutch
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